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BLOCK RUNNER

Block runner is a 2D randomly generated endless runner with the materials you mine you can craft new items that help you survive longer. This was a game I create in 6 weeks, as part of the rapid prototyping module I completed in my first year at university.

Coding highlights: My first deep dive into random generation, the world is created in chunks as you move as shown in the video the ore spread is determined by height with ores like gold being rarer and only spawning at low depths, the trees are also generated and mob placement is randomised.

ZONAR​

Zonar was developed in 2 days during the 2017 Global Games Jam. The theme for the jam was "Waves" so we decided to double up on the theme by creating a water based game and having one of the main mechanic to be using sonar to find your enemy. The game is local multiplayer and requires each player to find and destroy the others submarine using sonar and torpedos while avoiding the encroaching red wall of death of the shrinking arena

 

Coding highlights: The creation of the sonar system was challenging to get right due to us wanting to have the detection be in a radius set by the player and the accuracy of the detection to go up as you lowered the angle of the scan.

 

 

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